Ship's Records
A running account of every voyage, every plunder, and who among the crew is fit to captain the next Skull King table.
Rating over the tournament
The Manifest
Every soul starts at 100. Rise by finishing high; sink by finishing low. Tap a name to see their full record.
Log a Game
Mark who sat at the table, drag them into finishing order, and enter their Skull King score. The ledger does the rest.
Voyages
The full log, newest first. Open any voyage to see the reckoning.
Records
The tournament's tallest tales — recomputed every time a voyage is logged.
Bounties
Deeds worth remembering. Each is checked automatically after every voyage is recorded.
Log in to record voyages and edit your profile.
Choose the name and colours you'll sail under.
Tick what they captured this round.